Every dynamic has a Council of Comfort.

They’re not loud. They don’t fight. They wait. They’re the small voices that let a task slide for one more day, the polite “maybe later” that swallows a real yes, the weekend that became a permission slip, the collar that’s still on but nobody’s been earning it.

We’re hunting them now.

How it works

Every Monday, a new boss appears in the SubTasks Discord. It has a set amount of health. Your job, with the rest of the crew, is to bring it down by Sunday night.

You don’t have to do anything new. Just use SubTasks like you already do. Every task you complete in the app deals damage to that week’s boss. That’s the whole loop.

When you complete a task, you’ll see your hit show up in the raid channel a few seconds later, with your name and the damage. You’ll see other people’s hits too. As the boss takes damage, the room reacts: the boss has things to say, the artwork shifts to show it taking a beating, the mood gets louder as the kill gets closer.

Sunday night the raid ends. If the crew brought the boss down, everyone who landed enough hits earns a permanent badge in the server. The person who lands the killing blow gets called out by name.

If nobody’s swung at the boss in a while, it starts to recover. Walk away for half a day and it walks back from the brink. Showing up matters.

Complete tasks. Watch the boss die. Repeat next week with a new boss.

The Council of Comfort

Long before Boss Raids, the dynamics were ruled by what storytellers call the Council of Comfort: a quiet pantheon of small powers that live inside every D/s dynamic. They are not evil. They are tired.

Each Inner Demon represents a part of the dynamic that, if left alone, eats it from inside. They don’t break dynamics by force. They break them by waiting. By letting agreements soften. By making “later” feel like a kind of mercy. The Council sustains itself on slack: the unfinished list, the polite no, the rest day that became a rest week.

The Council has names for every member. The members don’t have names for the Council. The Council prefers it that way. Anonymity is one of its weapons.

The Inner War is the first season of organized hunts. We’re not exorcising these demons. They live in everyone. We’re proving, week by week, that they can be beaten.

The Bosses

Four bosses across four weeks. Each one personifies a way the dynamic breaks.

Week 1: The Brat Imp

The Brat Imp

The Smallest Heir. Tutorial mob.

It’s the smallest of the Inner Demons. It calls itself a brat. It isn’t.

A real brat fights to be tamed. The Imp just whines. Every sub has heard its voice in their head: “make me,” but said with no intent to be made. Every Dom has watched the agreement slip while the sub flopped on the couch saying “ugh, fine, in a minute.” That voice. That mob.

We start here because the Imp can be killed by paying attention. That’s it. That’s the whole hunt. Open the app. Swing. Walk away with a fresh badge and the knowledge that the Imp inside you can be named.

Week 2: The Topping Demon

The Topping Demon

The Heir on the Borrowed Throne. The first real fight.

Topping from below isn’t always loud. Sometimes it’s the sub on the throne with the chair leaned back, saying “yeah, I’ll get to it on my time.” That’s the Demon. It looks like agency. It’s the agreement slipping while no one names it.

The Demon’s collar was a gift, real once, given on a real day by someone who meant it. The Demon kept it. It treats the collar like a souvenir from a country it visits sometimes. The collar still fits. The Demon does not.

The cure is settling old debts. Old tasks you’ve been carrying for a while hit double. Bring out your dead.

Week 3: The Whisper of Refusal

The Whisper of Refusal

The Patient One. The trickiest fight in the season.

The Whisper of Refusal isn’t a safeword. A safeword stops the scene clean. The Whisper just slows you down. “Maybe later. After this. I’ll think about it.” It sounds like consent. It isn’t. It’s the part of the dynamic that learned to say “okay” without meaning it.

The cure is speed. If you said yes, prove it inside the hour. If you didn’t, say so. The Whisper hates clarity. It feeds on the gap between intention and action.

Week 4: The Toy That Stayed

The Toy That Stayed

The One They Forgot to Throw Away. The arc finale.

It was a gift, once. A real one. Given on a real day, by someone who meant it. Then they grew up. Or the dynamic shifted. Or they stopped needing soft things to hold. The plush went to the corner. Then the closet. Then the back of the closet.

But it didn’t leave. It learned. It grew. By the time anyone noticed, it was twice their size and waiting in the playroom with its arms open.

The Toy That Stayed is the Council’s purest victory: love that was supposed to be a moment and instead became a residence. Aftercare without edge. Devotion without challenge. The thing that hugs you because you stopped asking for anything harder.

Saturdays and Sundays are when this thing wins. Most weeks, the crew gives itself permission to slack on weekends. Not this week. Weekend tasks count double. We’re putting the Toy back in the closet.

Getting started

Five steps the first time. After that you just use the app and the rest happens for you.

  1. Join the Discord. discord.gg/YkYhfpgb5Z
  2. Verify in #rules. React to confirm you’ve read them. One-time, takes ten seconds. After verifying, the rest of the server unlocks.
  3. Link your SubTasks account. In #pro-access, click Connect Account. Paste the one-time code from your SubTasks Settings. Your Pro status applies automatically.
  4. Run /raid join in #raids. If you have more than one partner in SubTasks, pick which one’s activity counts toward the raid this week.
  5. Use SubTasks like normal. That’s it. Your task completions become raid damage automatically.

You can tap a How it works button in the raid channel anytime to see the explainer again, or run /raid stats to see how much damage you’ve personally dealt and where you stand.

Boss Raids are a Pro perk during launch

For Season I, raids open only to Pro members and TaskMasters. Free members can still join the Discord and see the rest of the server, but the raid channels stay private.

We’re keeping the launch small intentionally. Pro members get the first hunts, the first kills, the first badges. The system opens to free members later in 2026 once we’ve proven the mechanics out at smaller scale.

If you’ve been on the fence about Pro, the launch arc is a real reason to upgrade. Pro pays for the whole feature.

Your SubTasks data stays private

Public posts in the raid channel only ever show your Discord display name, the damage you’ve dealt, and your rank.

What never appears in any public raid post:

  • Your SubTasks username or email
  • Task titles or descriptions
  • Completion notes or proof photos
  • Partner or relationship details
  • Reward, punishment, or demerit details

The only choice you opt into is joining the raid at all. Everything else is automatic, and you can leave any time. The privacy promise is the same one we make everywhere else in SubTasks: the app data is yours.

Hunting begins Monday at 8 AM CT

Signups open Sunday night. The first boss reveals Monday morning. The Council isn’t ready.

See you in there.


Boss Raids run on the SubTasks Discord. New here? Join the server. New to SubTasks? Get the app and try Pro.